Saturday, March 12, 2011

UPDATE OF STANDARD


Well, hello again my friends! I decided to take some time and give you an update of a deck I have been working on for a few months now and how it has evolved. If you go back a few articles you may see a GW deck that I was raving about. I still love the deck and have spent lots of time updating it and tweaking it.


Here is one of the Key Cards shown above.
The last two FNM's have resulted in a 4-0-2 record and then a 5-0 record. Not the ideal undefeated streak i would like (2 draws) but undefeated none the less. I noticed that the changes to the maindeck and sideboard have really helped me out.
I will give you a rundown of Last nights FNM from memory.
Round 1 - BWG Vat Allies
Game 1 I had a difficult time because of a slow draw and also 3 discard spells from him. Luckily the 3rd discard spell was a horrifying revelation which netted me a Vengevine in the yard. (1:12 odds) After that I was able to outrace him thanks to a kicked Kor Sanctifiers on the Mimic Vat.
Game 2 I just flat out raced him and was able to overrun him quickly with various creatures including a Thrun.
Games 2-0 (2-0 Total)
Matches 1-0


Round 2 - GW Homebrew (Anti Day)

This deck is made with mana ramp and huge threats such as Baneslayer, Wurmcoil Engine, Mitotic Slime etc.

Game 1 He had to mul to 5 and never got it going. I just had to outrace him and play a Vengevine or two before he got it going.

Game 2 He had to mul again to 6 and I was able to do the same thing. He played a Baneslayer but I top decked a Journey just in time to swing for lethal.

Games 2-0 (4-0 Total)
Matches 2-0

Round 3 - Mono White Knights

Game 1 He got stuck on two mana and was only able to play 2 creatures and an Honor of the Pure. I was able to blow up the Honor with a kicked Kor Sanctifiers and just ran him over with a few creatures.

Game 2 My opponent had a much better start, he actually got me down to about 7 life. We went back and forth until I got 3 Vengevines on the field and was able to sneak in damage through his indestructible army. I forced him to chump block with his Knight Exemplar then got him down to 2. The next turn he played DOJ but I had a Stirring Wildwood to finish the job.

Games 2-0 (6-0 Total)
Matches 3-0

Round 4 - Caw Go w/Venser

Game 1 I started off the game with a couple squadron hawks and double Journeyed two of his hawks just after blowing up a fresh Tumble Magnet. I then had to spend lots of time fighting through 2 Vensers and 2 Jace's. Thrun got home after dealing with the planeswalkers. (Thrun was an All-Star)

Game 2 Had a similar start. Was able to keep him off of 5 mana for a couple turns with a timely Tec edge and playing a threat thanks to Lotus Cobra. I got Fauna shaman going just in time to get a couple vengevines in the yard and attacking a few turns later.

Games 2-0 (8-0- Total)
Matches 4-0

Round 5 - Caw Go w/Venser (Again)

Game 1 I had to mul to 6 but was able to get a good start with Lotus Cobra, It then went back and forth for a while until I got Thrun on board with regen mana up thanks to a fetch land (missed 3 land drops prior). I had a couple other threats so he had to Day to extend the game but I had the mana to regen Thrun. I was able to ride Thrun to victory.

Game 2 We went back and forth for a while, but he ultimately had way too many removal spells for me to deal with. 2x DOJ 2x condemn (vengevine & baneslayer) 3x journey (hawk, cobra, Fauna Shaman) he stalled until he was able to go ultimate with Jace.

Game 3 This game almost went to time. It would have been a much easier game if i would have triple Tec edged him on turn 7 instead of just hitting 2 of his four lands at his EOT turn 6. I was able to get lots of Vengevines out thanks to a fauna shaman that actually stayed alive for a few turns. after he chumped with all of his hawks I was finally able to get through with just 1 turn left.

Games 2-1 (9-1 Total)
Matches 5-0

Well i wound up with 1st place and a little product, but I really enjoyed myself and had a fun time playing with my updates. The weird part was that I never drew a Garruk, which was one of the changes I wanted to try out.

Here is the Updated list

CREATURES (27)

4x Birds of Paradise
4x Fauna Shaman
4x Vengevine
4x Squadron Hawk
3x Lotus Cobra
2x Kor Skyfisher
1x Baneslayer Angel
1x Acidic Slime
1x Kor Sanctifiers
2x Stoneforge Mystic
1x Thrun, The Last Troll

PLANESWALKERS (2)

2x Garruk, The Wildspeaker

SPELLS (7)

2x Day of Judgement
3x Journey to Nowhere
1x Sword of Feast and Famine
1x Basilisk Collar

LANDS (24)

3x Sunpetal Grove
4x Stirring Wildwood
2x Razorverge Thicket
3x Misty Rainforest
2x Marsh Flats
3x Tectonic Edge
4x Forest
3x Plains

I didn't feel like posting the sideboard yet but if you are interested, just let me know and I will post it. Again, thanks for reading and wish me luck in the future. I'm trying to ramp up and see if I can make a splash in the upcoming GP.